Archive for April, 2008

Lameboy DS 0.11

Saturday, April 19th, 2008

This release has very short change log and does not address many of the problems pointed out in last post comments. I have managed to fix annoying SGB multi player games input problem though. Apart from this the only difference to 0.10 is emulation speed. Both video render and CPU interpreter were heavily optimized. Sadly some games still won’t do its 60fps.

Since majority of the code base was touched in process of optimization there can be some regression in compatibility. Please report games that stopped working (or degraded in some way) with this version in comments.

Lameboy DS 0.11

Change log:

  • changed: optimized software renderer
  • changed: optimized cpu core
  • fixed: multiplayer pad reading in SGB games (Battle Arena Toshinden and others)