{"id":10,"date":"2007-06-12T12:25:29","date_gmt":"2007-06-12T10:25:29","guid":{"rendered":"http:\/\/lameboy.ath.cx\/?page_id=10"},"modified":"2008-04-19T00:14:03","modified_gmt":"2008-04-18T22:14:03","slug":"changelog","status":"publish","type":"page","link":"https:\/\/lameboy.nutki.com\/?page_id=10","title":{"rendered":"Changelog"},"content":{"rendered":"<p>0.11<\/p>\n<ul>\n<li>changed: optimized software renderer<\/li>\n<li>changed: optimized cpu core<\/li>\n<li>fixed: multiplayer pad reading in SGB games (Battle Arena Toshinden and others)<\/li>\n<\/ul>\n<p>0.10<\/p>\n<ul>\n<li>changed: updated devkitARM and associated libraries to r21<\/li>\n<li>fixed: STOP opcode (fixes Konami Collection 2 JP &amp; 4 JP)<\/li>\n<li>fixed: found and reverted patch that caused problem with pumpkin level in Mario Land 2<\/li>\n<li>fixed: another change in interrupt handling to fix Monster Rancher Explorer<\/li>\n<li>fixed: palette change effects<\/li>\n<li>fixed: interrupt enable register, fixes graphic glitches in Pokemon Pinball and Donkey Kong<\/li>\n<li>fixed: DAA opcode flags<\/li>\n<li>added: Super GameBoy borders and coloring support<\/li>\n<li>added: rumble emulation with slot 2 rumble pak<\/li>\n<li>added: menu<\/li>\n<li>added: green color scheme for classic gb<\/li>\n<li>added: configurable x\/y key functions<\/li>\n<li>added: save states<\/li>\n<\/ul>\n<p>0.9<\/p>\n<ul>\n<li>fixed: joypad register emulation (fixes Wario Blast)<\/li>\n<li>fixed: GBC hdma (fixes Pokemon Crystal graphics)<\/li>\n<li>fixed: interrupt flags emulation (fixes Bouble Bobble)<\/li>\n<li>fixed: V-blank interrupt timing (fixes Altered Space)<\/li>\n<li>fixed: split window emulation (fixes Donkey Kong graphics)<\/li>\n<li>fixed: GB timer initialization (fixes Pokemon Pinball)<\/li>\n<li>added: fake serial interrupts (fixes many early games)<\/li>\n<li>added: RTC emulation<\/li>\n<li>added: pseudo bilinear upscaling mode<\/li>\n<\/ul>\n<p>0.8<\/p>\n<ul>\n<li>fixed: GBC speed change did not work for some games (like Mario Bros Deluxe)<\/li>\n<li>fixed: interrupt priority<\/li>\n<li>fixed: corrected timers interrupt frequency<\/li>\n<li>fixed: tile in foreground color 0 is transparent<\/li>\n<li>added: preliminary sound emulation<\/li>\n<li>added: auto save on exit to rom menu<\/li>\n<\/ul>\n<p>0.7<\/p>\n<ul>\n<li>fixed: less interscreen video glitches<\/li>\n<li>fixed: correct flag bits locations, helps Zelda Oracle of Ages<\/li>\n<li>fixed: window size overflow, helps with menu in both Zelda Oracles<\/li>\n<li>added: 60fps emulation speed sync<\/li>\n<li>added: fast mode with L button<\/li>\n<li>changed: cpu emulation optimizations, more games run fullspeed<\/li>\n<\/ul>\n<p>0.5<\/p>\n<ul>\n<li>changed: new faster display method (with triple buffering), may cause visual glitches with games using pallette based effects<\/li>\n<li>added: fps display<\/li>\n<li>fixed(?): video modes emulation, helps for some games but messes with others<\/li>\n<li>added: rom selection menu sorting, key repeat and position history<\/li>\n<li>fixed: inverted GBC sprite priorities<\/li>\n<\/ul>\n<p>0.4<\/p>\n<ul>\n<li>fix for Zelda Oracle hang after first screen<\/li>\n<li>implemented GBC tile in foreground priority attribute (needed for Zelda Oracle)<\/li>\n<\/ul>\n<p>0.3<\/p>\n<ul>\n<li>&#8220;ADD SP, #xx&#8221; instruction fix, (helps for many games including Pokemon Card 2)<\/li>\n<li>CGB HDMA bug fixed<\/li>\n<li>MBC type 0x13 correctly recognized (now save works in Pokemon Red\/Green\/Blue)<\/li>\n<li>added some powersaving when NDS closed during emulation<\/li>\n<\/ul>\n<p>0.2<\/p>\n<ul>\n<li>zipped rom support<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>0.11 changed: optimized software renderer changed: optimized cpu core fixed: multiplayer pad reading in SGB games (Battle Arena Toshinden and others) 0.10 changed: updated devkitARM and associated libraries to r21 fixed: STOP opcode (fixes Konami Collection 2 JP &amp; 4 JP) fixed: found and reverted patch that caused problem with pumpkin level in Mario Land [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-10","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=\/wp\/v2\/pages\/10","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10"}],"version-history":[{"count":0,"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=\/wp\/v2\/pages\/10\/revisions"}],"wp:attachment":[{"href":"https:\/\/lameboy.nutki.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}